PWL Rules and Regulations
Hitting
- 3 strikes is a K
- 4 balls either reset count or take 1st base
- HBP either reset count, advance runner or take 1st base
- No interference with pitcher. Automatic out.
- 4 balls either reset count or take 1st base
- HBP either reset count, advance runner or take 1st base
- No interference with pitcher. Automatic out.
Pitching
- Any speed unless you can't control it.
- No interfering with runner.
- No pitcher can re-enter game as pitcher.
- Scuffing the ball is completely legal.
- No interfering with runner.
- No pitcher can re-enter game as pitcher.
- Scuffing the ball is completely legal.
Game Structure
- 6 innings
- 3 outs per inning
- If tied, go extra innings until a winner has prevailed.
- 3 outs per inning
- If tied, go extra innings until a winner has prevailed.
Fielding
- Can throw ball at runner for out.
- Can hit k-zone for out at home.
- Can hit k-zone for out at home.
Base Running
- Must make it home when ball is hit
- Advance one base on ball thrown out of playing area
- Advance at own risk if ball is still in play
- Advance one base on ball thrown out of playing area
- Advance at own risk if ball is still in play
Fighting
- If hit by a pitch and you charge the mound the pitcher has the right to start the fight.
- If pitcher doesn't want to fight, the fight will not happen.
- Batter, expect to fight if you charge the mound.
- If pitcher doesn't want to fight, the fight will not happen.
- Batter, expect to fight if you charge the mound.